
Hunter Black Page 0265 – The Ties That Bind
When I wrote this, and I admit that these framing pages require very little in the way of writing, I […]
When I wrote this, and I admit that these framing pages require very little in the way of writing, I […]
I have plenty to say today. First and most importantly, we’re a week into our new posting schedule and our […]
Will is clearly having no difficulties with this new update schedule, since he found the time to post the page […]
So, my latest addiction is this damn game on my phone called “Tiny Death Star.” 8 bits of goodness there. […]
Remember how I mentioned a D&D character of mine for whom Jasoom Badrali was named? He was a sha’ir, a […]
I don’t know if this stuff reads interestingly or not, but I have to say that I enjoyed writing this […]
Cal-Tir’s third eye wigs me out. That’s one of those things that I didn’t include in my script; hell, I […]
Sorry about the delay folks. Justin and I are still getting used to the three day a week posting schedule. […]
The Emperor of Cûr-Abenak is Brond Stonefist, as evidenced by to crazy gauntlets that he’s wearing. The best D&D character […]
I don’t know if I mentioned it before, but Jasoom Badrali’s name has very specific origins. I mentioned the D&D […]
I’m LOVING the zombie in profile in Panel One. (Also, “Zombie In Profile” would be a great album title. One […]
I can honestly say that we are not very far from getting back to the title character. What do you […]
That’s a mighty big stretch of ocean that Jasoom finds himself in. I now offer a little shout out to […]
Please forgive Sordon’s weird speech balloon in Panel Two. To be perfectly honest, I’m not sure exactly what happened with […]
This page has forced me to take a closer look at our design for Sordon, because whenever I call for […]
One of the things that Will and I are both passionate about is trying to do something new with classic […]
Will here again, I enjoyed making panel one. Despite what you may think, there are 3 poses that got copied/pasted, […]
I’m starting to detect our pattern of going from big action to talky scenes to change of scenery, back to […]